A little showcase of the rough sprites I did of Grace for Stray Gods: The Roleplaying Musical.
Stray Gods is a game that uses 3D environments and entirely hand drawn 2D characters. As the character artist, I did "roughs" of every sprite based on storyboards, which would then get inked and rendered by another artist. To make sure we had a consistent style cross the game, the rough sprites were done in high detail so the inkers could have as much information as possible. This also helped the Cinematic team to know what they were storyboarding with early on in development.
AD: Benjamin Ee
Storyboards: Sasha Mutch